Version : 2.2
Operating system : Windows Vista/Windows7/Linux OS
After many long years of development, debugging and testing effort, we have reached a point where PCSX2 runs a great majority of the games, and there are no important issues that could possibly be fixed without requiring major modifications to the emulator.
Because of that (and because we
already felt it was overdue), we decided to stop thinking of new things to do
for a bit, polish the stability, compatibility and existing features and
release the result as the first major version of PCSX2!
There have been tons of changes
since the last release, including improvements to Jake Stine's wxWidgets GUI
overhaul, cottonvibe's new multithreaded VU core and improvements on the
primary plugins.
This release is a big milestone
that marks the way to new features and improvements!
System Requirements Minimum
- Windows/Linux OS
- CPU: Any that supports SSE2
(Pentium 4 and up, Athlon64 and up)
- GPU: Any that supports Pixel
Shader model 2.0, except Nvidia FX series (broken SM2.0, too slow anyway)
- 512MB RAM (note Vista needs at
least 2GB to run reliably)
Recommended
- Windows Vista / Windows 7 (32bit
or 64bit) with the latest DirectX
- CPU: Intel Core 2 Duo @ 3.2ghz or
better
- GPU: 8800gt or better (for
Direct3D10 support)
- RAM: 1GB on Linux/Windows XP, 2GB
or more on Vista
Note: Because of copyright
issues, and the complexity of trying to work around it, you need a BIOS dump
extracted from a legitimately owned Playstation 2 console to use the emulator.
Note: PCSX2 mainly takes
advantage of 2 CPU cores. As of r4865 PCSX2 can now take advantage of a 3rd
core using the MTVU speedhack. This can be a significant speedup on CPUs with
3+ cores, however on GS limited games (or on dual core CPUs) it may be a
slowdown.
PCSX2 EMULATOR 0.9.8+BIOS
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